How to: use the extra features packed into Apple’s tiny AirPods

Yes, AirPods are clearly for playing music but you can rapidly choose where that audio comes from —and just what happens when you tap on the AirPods. AppleInsider details all the options.

 

By William Gallagher of Appleinsider

You can be listening to music moments after you first put AirPods into your ear and we may never get used to how great that is. However, just because they are designed so that you can pop them in and go, it doesn’t mean this is all they can do.

AirPods don’t have screens and they don’t have tangible buttons. But, the AirPods themselves and the charging case are replete with functions. You can edit touch controls so that a tap on your right AirPod plays the next track while a tap on the left one calls up Siri.

To help you keep your iPhone in your pocket, Siri can whisper the name of your caller into your AirPods as your phone rings. You can so easily switch to listening to your phone or your iPad.

And you can only slightly-less-easily switch to listening to your Mac, your Apple TV and even your Apple Watch.

No screens

There may not be a screen on these tiny AirPods but if you open their case while you’re next to your iPhone, the phone will display information.

Just opening the AirPod case tells the iPhone to pay attention and shows battery information. You get the current charge of the case and an average of that for the two AirPods. Put one AirPod in your ear and now you get the individual battery charge for each one.

It’s worth checking this instead of relying on that average, too, because very often the two AirPods will have different levels of charge. Even though you always charge them in the case together, one may be significantly lower than the other.

That’s because one of them may have been acting as a microphone when you’ve received phone calls.

You get this information when the AirPods have been paired to your iPhone. If they haven’t been yet, find the small white button at the back of the AirPod case and hold it in.

After a few seconds, this makes the AirPods and their case discoverable over Bluetooth and your phone can find them.

Even when you’ve got them paired, though, that’s not the same thing as having them connected. To quickly connect your AirPods, swipe to bring up Control Center, then tap on the small symbol at top right of the Music section.

This is the quickest way to connect and start playing music to your paired AirPods but there is a slightly longer way around too.

With one exception to do with phone calls, you control all of your AirPods via the Bluetooth preferences in your iPhone’s Settings. Go to Settings, Bluetooth and look for your AirPods in the list of paired devices.

Next to its name there will be a Connected or a Not Connected label. It’s a toggle: tap on Not Connected and it will connect or vice versa.

There is also an Information button to the right. Tap on that and if your AirPods aren’t connected, all you see is an option to Forget this Device.

If they are connected, though, that’s when you get direct access to most of the AirPods’ best features.

Ears and throat

From here you can do the big moves like disconnecting the AirPods or, again, Forget This Device. You can also change the name of your AirPods. By default they’re called your ones, as in “William’s AirPods” or “Rachel’s AirPods”.

If William or Rachel are ever mad enough to give up their precious AirPods and they really, really like you, then you can change the name here.

Toward the foot of the settings page there is an option to have Automatic Ear Detection on. It’s the default but if it’s ever not on, switch it on. This is how the AirPods are allowed to do something with the information that you’ve just picked them up and popped them into your ear.

Similarly, it’s how they are allowed to respond when you take the AirPods out. And it rarely gets better than when you take out one AirPod and the music pauses long enough for you to hear them say “Oh, I didn’t realise you had headphones on”. That never gets old.

There’s also a Microphone option which lets you specify which of your two AirPods acts as a microphone when you’re on a phone call or recording audio.

The default is to have the AirPods themselves decide, to switch automatically to whichever one seems best. The only criteria we can think of is that if, say, the Right AirPod’s battery is low, they could switch to using the Left.

Except the reason that one AirPod’s battery will be lower than the other is that it’s been used as the microphone. So how the AirPods pick which goes first is a mystery.

It’s also hard to think of many situations where it would bother you which was the microphone. The earpiece, yes: if you happen to have poorer hearing in one ear than the other then you would of course choose the other one —except this isn’t about hearing, it’s about speaking.

So just leave this set to the default of Automatically Switch AirPods and move on to your ears.

Left ear, right ear

AirPods respond to your putting them in your ears and taking them out again. They also respond to your finger quickly tapping on them twice. Since you have two AirPods, you can tap on either —and you can choose what happens when you do.

It’s not the greatest selection of options. It would be fun to see what an AirPod equivalent of BetterTouchTool or Keyboard Maestro could do, but for now you get five options per ear.

Three are to do with music. You can set that a double tap means to Play or Pause the music, that it means to skip to the next track or that it means repeat the previous one.

There’s also a Siri option. Select this and whenever you double tap on an AirPod, it will pause whatever you’re listening to and wait for you to ask Siri to do something.

The fifth option is just Off. That may be the dullest menu item Apple’s ever done.

Not all

All of these settings are done in the Bluetooth section of your iPhone’s settings. However, there is one more option you can set for your AirPods which needs you to go somewhere else.

Go to Settings, Phone. The first option under the Calls section is Announce Calls and normally it’s set to Never.

Tap on that line, though, and you can change it to have Siri announce your phone calls in three different circumstances. One is always, absolutely every time your phone rings. The others are to do with when you’re wearing AirPods —or any headphones —or you’re driving with CarPlay.

Whenever it’s set to announce your calls, that’s exactly what it does. You hear the ringing start and then Siri says the name of the caller if they’re in your Contacts.

It’s a bit quiet, to be fair. Or our ring tone is a little loud. We’re not sure which.

However, what it means is that you can leave your phone in your pocket and not even have to peek to see who’s calling. You do have to take it out if you want to answer but then you can pop it right back in your bag while you take the call on your AirPods.

Apple Watch

Of course, if you’re fully Apple-compliant then as well as AirPods you’ve got your Apple Watch. Then a turn of your wrist will show you who’s phoning and that probably means the audio announcement isn’t very useful.

When you tap on the Watch to accept the call, though, you can take it on the Watch or you can use your AirPods. If they’re connected to the Watch.

Whatever Apple Watch you have, there is music on it if you’ve also got an Apple Music subscription. You can leave your phone at home and tell the Watch to play music direct to your AirPods.

Back to the Mac

One oddity is that it’s still hardest to link AirPods to your Mac. It’s not as if it’s actually difficult: you click on the Bluetooth icon in your menubar then select the AirPods and choose Connect.

Only, it doesn’t always work. Why this should be the case with AirPods and not other Bluetooth devices is unfathomable but it regularly takes two or three attempted connections before we can be listening to our Mac over our AirPods.

Plus when you’re used to how quickly you can go between iPhone and iPad, it’s oddly slow going to the Mac. There is a workaround, though: a $2.99 menubar app called ToothFairy sorts it out. With a click on the menubar icon or the press of a keystroke, ToothFairy connects your AirPods to the Mac immediately.

Completing the picture

When you start listing all these Apple devices out, you do wonder how you ended up paying one firm all this money. However, if you also have an Apple TV then AirPods are now able to connect to them much more easily.

Originally, you had to go through the Apple TV’s Bluetooth settings. You’d go to that, then press-and-hold the button on the AirPod case until they were discoverable. Then the AirPods would appear on the Apple TV’s list of devices and you could choose to pair them.

That doesn’t sound like a big deal, not when it’s identical to the way you pair to a new iPhone, but it always seemed to take us a few goes to get it working right.

Whereas now, you can simply press and hold the Play/Pause button on your Apple TV Siri remote. That opens up a list of all audio devices attached or reachable on your Apple TV. When you flip open the case of your AirPods, they appear on the screen and you just select them.

When you’re at that screen, you can also press and hold on the selected audio device which will then change to a volume control. Considering that just using the remote control’s volume up and down buttons will do the same thing, it’s not the most use.

Perhaps none of these AirPod options on their own is going to shake the world but it is astonishing how much flexibility and functionality these things have.

And that’s even before next year’s rumored updates.

What’s your favorite feature of the AirPods? Tell us about it in the comments below!!

Tales form the Orchard: What to expect from Apple’s September 12 ‘Gather round’ event

 

 

By Christian de Looper of Digital Trends

It’s that time of year again. Apple has sent out invitations for its annual September event, where we’ll likely see a new set of iPhone devices, a new Apple Watch, and possibly a range of other devices too. The event itself is set to take place on September 12 at 10 a.m. Pacific Time, though no matter where you live you should be able to live-stream it for yourself.

What exactly will Apple announce? We’ve been following rumors surrounding all the upcoming products for the past year, and we’ve rounded them up into this short, handy guide. Here’s everything we expect to see at Apple’s “Gather Round” event.

THREE IPHONES

Last year, Apple unveiled the iPhone X, iPhone 8, and iPhone 8 Plus. This year, rumors suggest it will announce three different models again. Apple is expected to fully adopt the edge-to-edge design seen on the iPhone X for all models of the iPhone (including the notch). Thankfully, they won’t all cost $1,000. Apple will reportedly release two successors to the iPhone X, dubbed the iPhone XS and iPhone XS Max, and they will be sized at 5.8 inches and 6.5 inches. Apple will also release a 6.1-inch model, which is expected to be the cheapest of the lot. It will also have an edge-to-edge display with a notch, but the main difference will stem from the use of a LCD screen instead of OLED used on the other two.

The new iPhone XS devices are expected to arrive in a new gold color model, alongside an updated processor, eSIM support, a potential Lightning to USB Type-C cable, and more. The prices are rumored to range from $650 to $1,000.

APPLE WATCH SERIES 4

Just like it did last year, Apple is expected to release a new Apple Watch alongside the new series of iPhones. The Apple Watch Series 4 will retain many of the features of the Apple Watch Series 3, but it’s expected to include a display that’s larger by as much as 15 percent — making it an edge-to-edge display, like that on the iPhone X.

Other rumors about the watch indicate Apple may do away with the Wi-Fi model altogether — leaving only the LTE model (you will likely still be able to use Wi-Fi without paying for LTE with this model). It may also feature a UV sensor, and will run Apple’s latest version of watchOS 5.0.

MACBOOK AIR

Apple has long been expected to release a new low-cost MacBook, and rumors indicate the company will introduce a refresh of the MacBook Air. The new device is expected to feature Intel’s 8th-generation processors, along with a larger display. The updated computer will reportedly get a 13-inch Retina display, and will likely feature modern ports, like USB-C.

Not much else is known about the new laptop, except for the fact that it will most likely come at a starting price of around $1,000. It’s also not totally certain the new MacBook Air will be released at this September event. Instead, it could show up in October.

MAC MINI

Apple may also be planning a long-awaited refresh of the Mac Mini — and it’s about time, considering the computer was last updated in 2014. There will likely be quite a few performance upgrades. Apple will probably adopt Intel’s eighth-generation chips for the computer, and may do away with outdated hard drives in favor of only solid-state options. On top of that, while Apple may not completely revamp the design, it will likely at least update the port selection on the computer to include a few USB-C ports.

When it comes to pricing, the new Mac Mini may start in the $1,000 price range, and will range up from there. Like the MacBook Air, however, there’s no certainty that the Mac Mini will show up at the September 12 event — it may well instead be released later in the year.

IPAD PRO 2018

Another rumor to have popped up in recent days is that Apple will update the iPad Pro. It’ll be more than just a spec-bump too — rumors indicate Apple will give the iPad Pro the iPhone X treatment, with slimmer bezels around the screen, as well an updated A-series processor, and perhaps even a little more RAM.

With the new design, there may be no more home button, which means Face ID may replace Touch ID. That may be a double-edged sword, though, as rumors suggest Face ID might only work in vertical mode — meaning you won’t be able to dock the iPad to a keyboard and unlock it with your face. Apple may move the Smart Connector to the bottom of the iPad, so manufacturers may need to build new keyboards.

AIRPOWER

Apple officially announced the AirPower charger almost a full year ago, but the charger has yet to be released. When it is, AirPower will be able to charge up to three devices at a time — meaning in the evening you can plop down your iPhone, Apple Watch, and AirPods to charger — and they’ll be good to go in the morning. It’s using unique technology that will be able to identify the products and provide the correct amount of energy needed.

While we’re not completely certain AirPower will see the light of day at Apple’s upcoming event, we certainly wouldn’t be surprised to see it.

OPERATING SYSTEM RELEASES

Alongside new hardware, Apple will also release new software to the public. A few of those releases are all but definite. There’s iOS 12, which will be released likely on September 12 itself. You can check out our hands-on review for all the details on what’s new.

Next up is watchOS 5, which is also likely to be pushed to Apple Watch users on September 12 or soon after. The new operating system boasts a few improvements to watchOS and how it works, including better health and fitness tracking, Walkie Talkie mode, Siri Shortcuts, and more. On top of that, Siri will be better at listening to your needs — you’ll no longer need to say “Hey Siri” to activate her. Instead, simply hold your wrist up to your mouth, and Siri should be listening.

Last but not last is macOS, which is being updated to macOS Mojave. It’s expected that the new macOS will be released alongside new Apple computers — meaning it’s not a certainty that the new operating system will be released at this event. Still, if it is, macOS users will enjoy a number of new features, including a new Dark Mode, a revamped App Store, and Stacks, which are automatically arranged groups of files on the desktop.

 

What are you looking forward to the most from Apple’s upcoming Media Event? Sound off in the comments below!!

Tales from the Orchard: Band of Apple Store Thieves Taken Down By Regular Customers

 

By Mike Peterson of iDropNews

Thieves who raided an Apple Store are now in custody after customers helped take them down during a robbery in Southern California.

The incident began like many Apple Store heists. Three men entered the Apple Store in Thousand Oaks at about 3:17 p.m. on Sunday and began to take several items, including iPhones and Macs worth about $18,000 in total, according to the Ventura County Sheriff’s Office report.

But unlike the majority of Apple Store capers, the robbery in Thousand Oaks ended quite differently.

As the thieves attempted to flee the store, they ran into a “juvenile female customer causing her to fall to the ground,” authorities said.

Two of the bandits were then tackled by regular Apple Store customers — who held them down until police arrived.

The third suspect, who managed to escape the store, was arrested separately when his car was pulled over by authorities. Two other alleged accomplices were in the getaway vehicle and were also detained.

All in all, five suspects were arrested. They were charged with burglary and conspiracy to commit burglary, police said.

Police believe the band of thieves may be tied to other Apple Store robberies across California, including a heist in Northridge earlier that same day, KCAL reported.

Four of the five suspects are from Northern California, while the fifth was from Fresno.

Brick-and-mortar Apple locations have been hit across the state of California since the spring — including a recent one in Roseville, California earlier this month in which thieves made out with $20,000 of electronics.

Apple Stores have become popular targets for robberies in recent years, likely due to the expensive electronics within. Bandits regularly pilfer upwards of $20,000 worth of products from these locations.

Most of these robberies play out the same way. Thieves will rush into a store, take Apple products by severing the security tethers, then flee just as rapidly. While sometimes caught on surveillance footage, the speed and aggressiveness of the robberies have made catching the suspects difficult for police departments.

While the Fresno robbery could have played out the same way, the Good Samaritans who were present quickly put a stop to that.

Tales from the Orchard: Kickstarter campaign offers nostalgic Apple pillow collection without saying so …

 

 

 

By Ben Lovejoy of 9to5Mac

I wouldn’t have foreseen much overlap in the market for Apple memorabilia and that for throw pillows, but one Kickstarter campaign seems to be proving me wrong …

The Iconic Pillow Collection is a set of throw pillows mimicking the designs of five key Apple products through the years:

• The Apple II (1977)
• Macintosh (1984)
• iMac G3 (1998)
• iPod (2001)
• iPhone (2007)

It smashed through its admittedly modest funding goal on the first day.
Creator Roberto Hoyos is clearly concerned about Apple’s lawyers having a thing or two to say about the project, as he manages to describe the pillows without once using either the brand name or the names of any of the products.

Remember your first computer? Your first time using a GUI? Your first glimpse of that candy-colored desktop? Your first MP3 player? Your first smartphone? No matter what age you are, one of these things has impacted your life in some way. And to think, they all came from the same beloved company!  These devices let us realize our creative potential, connected us to each other to form meaningful relationships and of course… Changed. Our. World. At Throwboy we chose to pay tribute to these 5 iconic and important products that shaped our favorite technology company.

As MacWorld notes, even the Apple logo is missing, replaced with a rainbow-colored outline of a pillow. All the same, all five products are instantly recognizable.

Hoyos told MacWorld that his company works officially with Twitter, Microsoft, Patreon, Netflix and Google – but that Apple wasn’t interested.
You may want to consider the risk of Hoyos receiving a cease-and-desist letter from Apple prior to production, but if you want to give it a go, individual pillows cost $39 while the complete set runs to $165, with shipping expected in January.

How to: Use AirPlay

Minimum Requirements and Basic Information

 

by Sam Costello of Lifewire

For many years, the music, videos, and photos stored in our iTunes libraries and on our computers were stuck on those devices (barring complex file-sharing arrangements). For Apple products, that has all changed with the advent of AirPlay (formerly known as AirTunes).

AirPlay lets you stream all kinds of content from your computer or iOS device to other computers, speakers, and TVs.
It’s a pretty neat, and powerful technology that’s only going to get more useful as more products support it.

You don’t have to wait for that day to come, though. If you want to start using AirPlay today, read on for tips on how to use it with many existing devices and apps.

AirPlay Requirements

You’ll need compatible devices in order to use AirPlay.

  • A Mac or PC
  • An iOS device running iOS 4.2 or later
  • iTunes 10.2 or later (some earlier versions support AirTunes or more limited AirPlay implementations)
  • Any iPad model
  • iPhone 3GS or higher
  • 3rd generation iPod touch or newer
  • Any Apple TV model
  • AirPort Express
  • Compatible third-party apps
  • Compatible third-party hardware like speakers or stereo receivers

Remote App
If you have an iOS device, you’ll probably want to download Apple’s free Remote app from the App Store. Remote allows you to use your iOS device as a remote (are you surprised?) to control your computer’s iTunes library and what devices it streams content to, which saves running back and forth to your computer each time you want to change something. Pretty handy!
Basic AirPlay Use

When you have a version of iTunes that supports AirPlay and at least one other compatible device, you’ll see the AirPlay icon, a rectangle with a triangle pushing into it from the bottom.

Depending on what version of iTunes you have, the AirPlay icon will appear in different locations. In iTunes 11+, the AirPlay icon is in the top left, next to the play/forward/backward buttons. In iTunes 10+, you’ll find it in the bottom right-hand corner of the iTunes window.

This allows you to select a device to stream audio or video to via AirPlay. While earlier versions of AirTunes required you to set iTunes to seek out these devices, that’s no longer necessary – iTunes now automatically detects them.

As long as your computer and the device you want to connect to are on the same Wi-Fi network, you’ll see the names you’ve given the devices in the menu that appears when you click the AirPlay icon.

Use this menu to select the AirPlay device you want the music or video to play through (you can select more than one device at the same time), and then begin playing music or video and you’ll hear it playing through the device you selected.
See how to enable AirPlay for iPhone for a walkthrough.

AirPlay With AirPort Express

One of the easiest ways to take advantage of AirPlay is with the AirPort Express. This is around $100 USD and plugs directly into a wall socket.

AirPort Express connects to your Wi-Fi or Ethernet network and lets you connect speakers, stereos, and printers to it. With it serving as the AirPlay receiver, you can then stream content to any device attached to it.

Simply set up the AirPort Express and then choose it from the AirPlay menu in iTunes to stream content to it.
Supported Content

The AirPort Express supports streaming audio only, no video or photos. It also allows wireless printer sharing, so your printer no longer needs a cable attached to your computer to work.

Requirements

  • iTunes 10.2 or later
  • At least one AirPort Express running firmware 7.4.2 or newer (you can use multiple AirPort Expresses in the house)
  • Speakers (or printer) to plug into the AirPort Express

AirPlay and Apple TV

Another simple way to use AirPlay in the home is via the Apple TV, the tiny set-top box that connects your HDTV to your iTunes library and the iTunes Store.

The Apple TV and AirPlay is a powerful combination indeed: it supports music, video, photos, and content streamed from apps.

This means that with the tap of a button, you can take the video you’re watching on your iPad and send it to your HDTV via the Apple TV.

If you’re sending content from your computer to the Apple TV, use the method already described. If you’re using an app that displays the AirPlay icon (most common in web browsers and audio and video apps), use the AirPlay icon to select the Apple TV as the device to stream that content to.

Tip: If the Apple TV doesn’t show up in the AirPlay menu, make sure AirPlay is enabled on it by going to the Apple TV’s Settings menu and then enabling it from the AirPlay menu.

Supported Content

  • Audio streamed from iTunes or iOS devices
  • Video streamed from iTunes or iOS devices
  • Video from iOS apps (e.g. YouTube app or video embedded in web pages)
  • Photos from computers or iOS devices
  • Mirroring a device’s screen on the TV

Requirements

  • Apple TV: 2nd generation Apple TV and newer for video and photos, or 1st generation Apple TV for audio only
  • iTunes 10.2 or higher
  • iOS device running iOS 4.3 or higher to stream content from third-party apps, or iOS 4.2 or higher to stream from built-in iOS apps
  • An HDTV

AirPlay and Apps

 

A growing number of iOS apps support AirPlay, too. While the apps that supported AirPlay were initially limited to those built by Apple and included in iOS, since iOS 4.3, third-party apps have been able to take advantage of AirPlay.

Just look for the AirPlay icon in the app. Support is most often found in audio or video apps, but it may also be found on videos embedded in web pages.

Tap the AirPlay icon to select the destination you want to stream content to from your iOS device.
Supported Content

  • Audio
  • Video
  • Photos

Built-in iOS Apps That Support AirPlay

  • Music
  • iPod
  • Videos
  • Photos
  • YouTube
  • Safari

Requirements

  • AirPort Express, Apple TV, or compatible speakers
  • iOS device running iOS 4.3 or higher to stream content from third-party apps, or iOS 4.2 or higher to stream from built-in iOS apps
  • App that supports AirPlay
  • AirPlay With Speakers

AirPlay With Speakers

There are stereo receivers and speakers from third-party manufacturers that offer built-in AirPlay support.

Some come with compatibility built in and others require aftermarket upgrades. Either way, with these components, you won’t need an AirPort Express or Apple TV to send content to; you’ll be able to send it directly to your stereo from iTunes or compatible apps.

Like with the AirPort Express or Apple TV, set up your speakers (and consult the included manual for directions on using AirPlay) and then select them from the AirPlay menu in iTunes or your apps to stream audio to them.

Supported Content

  • Audio

Requirements

  • iTunes 10.2 or later
  • Compatible speakers
  • iOS device running iOS 4.3 or higher to stream content from third-party apps, or iOS 4.2 or higher to stream from built-in iOS apps
  • App that supports AirPlay

 

Do you have a favorite AirPlay Hack? Tell us about it in the comments below!

Weekly Round Up 8/10/18

 

Shouldn’t this be “How Movie Studios are Surviving Big Tech?”
How movie theaters are surviving big tech

I think we’re going to see more and more of this, unfortunately.
Gatekeepers or Censors? How Tech Manages Online Speech

Say what, now?
My teenage son hates tech, social media and gaming – and I’m worried it’s spoiling his life

I needed this tech this morning…
New tech aims to ticket drivers who don’t move over or slow down for emergency vehicles

We’re in deep sh*t as a society if we’re letting guys like Zuckerberg advise us on ethics.
SILICON VALLEY WRITES A PLAYBOOK TO HELP AVERT ETHICAL DISASTERS

See?!
Tech Firms, Embattled Over Privacy, Warm to Federal Regulation

Oh sure, now they tell me…
Many technology company job openings don’t require tech skills

I’m not holding my breath…
One charger for all smartphones? We’re getting there, say tech companies.

Tales from the Orchard: Hear Steve Jobs nail the future of mobile a decade ago

An audio recording of an interview with the former Apple CEO comes to light.

By Marrian Zhou of CNet

“The phone of the future will be differentiated by software.” A decade later, in the era of iOS and Android, that prediction by Steve Jobs has come true.

Jointly published Wednesday by The Information and The Wall Street Journal, an audio interview from 2008 reveals the Apple CEO’s thoughts on the future of mobile phones when Apple’s App Store was barely a month old.

“I think there are a lot of people, and I’m one of them, who believe that mobile’s going to get quite serious,” Jobs told reporter Nick Wingfield, then at the Journal and now at The Information. “They can be mighty useful and we’re just at the tip of that. That’s going to be huge, I think.”

The App Store turned 10 this year on July 10, and it’s evident that our lives are vastly different from 2008. Today, 500 million people from 155 countries visit the App Store every week, choosing from more than 2 million apps available for download, according to Statista.

The Apple co-founder, who passed away in October 2011, also got it right when it comes to mobile games.

“You’ve got everything from games to medical software to business analytics software to all sorts of stuff on it,” Jobs said in the 2008 interview, “but games is the single biggest category … I actually think the iPhone and the iPod touch may emerge as really viable devices in this mobile gaming market this holiday season.”

Today, the games category of apps available on the App Store tops the platform with a 25 percent market share, according to Statista. The second largest category is business apps, with a 10 percent market share.

Apple didn’t immediately respond to a request for comment.

You can listen to the full interview at The Information or The Wall Street Journal.

Weekly Round Up 8/3/18

 

But no warnings for Presidents colluding with Foreign Powers to steal our democracy? That seems fair.
Senate warns tech companies on foreign interference: ‘Time is running out’

 

You know Jeff Bezos is so pissed right now….
$1 trillion market cap Apple says a big swing in a behind-the-scenes tech pricing will boost future earnings

 

Unless they’re planning on hacking his Twitter account, it’s a moot point.
The ACLU is building a tech dream team. Your move, Trump

 

The most liberal city in the country is going to force workers eat fast food?! WTF?!
San Francisco Officials to Tech Workers: Buy Your Lunch

 

They need to hurry up because I’m going to need a pair very soon.
The future is ear: Why “hearables” are finally tech’s next big thing

Anyone who’s bought their produce in Walmart can tell you this is total bullish*t…
$2B suit claims Walmart stole tech that helps keep produce fresh

 

Yeah, where was all that research money when the Kardashians came on the scene, you f*ckers?!
Tech’s impact on kids: Lawmakers push for research

I’m down for anything that will help get those Bridezilla shows cancelled.
The Benefits (and Limits) of Using Tech to Plan a Wedding

Tales from the Orchard: Apple’s retail challenge

An increasingly complex relationship with public spaces

 

By Michael Steeber of 9to5Mac

“We will know we have done really great if it feels like a town square,” explained Apple’s SVP of Retail Angela Ahrendts in May 2016. Ahrendts was specifically referring to Apple’s flagship Union Square store in San Francisco, but the goal was part of a broader initiative to reimagine the experience of all Apple retail stores.

With more people shopping online than ever before, the success of the town square strategy is critical to Apple’s continued relevance in a changing space where other well established brands have struggled. Yet even for Apple, the road hasn’t been without bumps. The push to move closer to the hearts of communities is increasingly met with skepticism and even hostility from residents. Apple is faced with a significant and growing long-term challenge that it will need to tackle in order to fully realize its retail strategy.

Town squares have been revered meeting and trade spaces since ancient times, so it’s no surprise that any changes to their fabric evoke strong feelings from communities. As public commons, these spaces reflect the values, priorities, culture, and preferences of those that occupy them. In a contemporary context, Apple and popular culture are inseparably bound by the ubiquity of iPhones, iPads, and Apple Watches. This makes Apple’s pitch for modern-day town squares relatively straightforward: help people get more out of the lifestyle they’ve already embraced by providing spaces to meet up, learn, and get inspired.

If only it were that simple.

In each new city where Apple attempts to establish a significant contemporary store – typically adjacent to public space or inside a culturally notable building – a pattern of resistance is emerging. While every case is as unique and nuanced as the cities themselves, the broader sentiment is the same: citizens are wary of Apple’s reach.

At a time when advertising and branding proliferate every corner our digital lives, perhaps Apple is simply the straw that broke the camel’s back. Residents may see allowing a new store as the surrender of their last sanctuary from commercialism. But commercial presence around cultural centers is far from new. Chicago’s Millennium Park is just three blocks from the city’s largest shopping district, the Magnificent Mile. New York’s Central Park is home to several upscale restaurants. Quasi-public facilities like sporting venues are routinely named after large corporations, and urban public markets have been embraced by communities of all sizes.

“Some people may rejoice that they will have access to such a beautiful piece of architecture, but others will be clearly out of place,” writes Carlos Carmonamedina, a Washington D.C.-based artist, referring to Apple’s ambitious plan to restore the city’s historic Carnegie Library. Critics have argued that allowing a retail presence inside the library building, set to open later this year, undermines the original intent of the space as a public facility for learning. Apple’s answer is Today at Apple, a series of educational and community-driven sessions held at every store around the world. While the sessions are free and open to the public, signing up to attend still requires an Apple ID, and with the exception of live performances, getting the most out of a session often requires having your own devices.

Louder but sometimes less articulate are concerns raised over Apple’s proposed flagship store in Melbourne’s Federation Square. The project would be one of the company’s largest retail investments to date, placing a store not adjacent to public land, but on it. Construction would also come at the expense of the Yarra building, home of the Koorie Heritage Trust and numerous historic artifacts, all of which would be relocated. Apple says the proposal will improve the visibility and accessibility of the nearby Yarra River. The concerns of Melbourne citizens are justified, but difficult to parse amidst a wash of impassioned arguments that often devolve into attacks on Apple’s products and practices rather than the project itself.

Much of the momentum against Apple in Federation Square has been spearheaded by the “Our City, Our Square” movement, a campaign organized by Citizens for Melbourne. Last week, Apple revised their plans for the square after several months of continued unrest. Despite receiving approval from Federation Square’s original architect, the design changes have so far done little to quell the concerns of detractors, indicating that disapproval is less about the store’s architecture and more a matter of principle. Citizens of Melbourne did not respond to a request for comment.

In Sweden, a similar situation is unfolding. Apple and architecture firm Foster + Partners have revised renders depicting a retail presence at the head of Kungsträdgården, a historic park in Stockholm. Initial plans for the store were deemed too large and disruptive for the square. Even after redesigning the building with a more subdued footprint, nearly 80% of over 7,500 people surveyed in a recent Swedish poll viewed the store unfavorably.

“Personally, I think it would be a huge step up aesthetically from the (TGI) Friday’s restaurant that currently occupies the space, but I do think there could be even better use of the location than an Apple Store,” Stockholm-based software developer Andreas Hassellöf told me. In early July, public consultation began on the project, with hopes to facilitate similar civil discourse about the best use of the space.

Even Apple’s newly completed amphitheater in Milan, Italy has not gone without criticism. An unfavorable review in one Milanese newspaper called the store “an invasion.” Built underneath the historic Piazza Liberty, the space was formerly home to the Apollo Cinema.

In cities where town square-format Apple locations have already been established, communities have embraced the stores warmly, dissolving initial skepticism. Apple Michigan Avenue has quickly become an architectural destination and photography landmark in downtown Chicago. Apple Williamsburg in Brooklyn routinely draws crowds to star-studded live performances. So why are new projects so polarizing?

Apple’s earliest stores received little criticism, since most conformed to standard storefronts inside existing shopping malls throughout the United States. Even later and more ambitious projects were generally well received, with only a few exceptions like “there goes the neighborhood” concerns over New York’s Upper East Side store. Apple’s retail projects have long been lauded for their careful restoration and painstaking attention to detail.

Even the idea of Apple retail functioning as a gathering place isn’t entirely a new concept. Stores like Puerta del Sol in Madrid and Passeig de Gràcia in Barcelona bordered public areas long before the rollout of Today at Apple. Widespread skepticism didn’t begin until Apple started explicitly promoting their stores as modern community hubs. A new wave of negative press coverage lamenting the privatization of public space followed when Angela Ahrendts used the words “town square” during an Apple keynote. Customers hear a message that Apple is trying to replace, not complement their cherished public spaces.

Misaligned expectations may also contribute to skepticism. Anyone who has been to a contemporary Apple store with the latest design elements, video wall, and Forum will immediately recognize how dramatically different the spaces feel compared to “classic” locations. But in Australia, only one store has been refreshed with the new design. In Sweden, none. Globally, only around one fifth of all locations can offer the full Today at Apple experience. Without visiting a new store or taking a Today at Apple session, it’s difficult for concerned citizens to form an accurate picture of how Apple will impact their community.

“Gadget store can’t be the best possible use—not in the District,” writes Kriston Capps for CityLab in an argument against an Apple store in Mount Vernon Square. The perception of Apple stores as simply electronics outlets – no different than a shiny Best Buy – is not uncommon, and it speaks to a need for more thorough communication from Apple to the communities they prepare to enter.

While Apple can’t send every Stockholm citizen to Milan to see what’s in store for Kungsträdgården (although a few local journalists were offered a preview), they can take a proactive role in the community before construction even begins. Hosting Today at Apple-esque events and sessions in local venues – even without an accompanying store – would reap goodwill and offer residents a preview of what they can look forward to. Projects like the former Apple Music Festival come to mind. “…After seeing what they have done here in Milan, I’m not particularly worried that it will be bad in Stockholm,” writes Feber.

History has shown that commercial activities and public space can live hand in hand when executed in way that provides a perceived value to every party involved. Broader acceptance of modern-day town squares will continue to be a significant challenge for Apple as their retail ambitions trend toward increasingly grand architecture projects. The success of a store can’t be measured only by completion and profitability, it must also be valued as a resource by those who live and work around it. An upfront effort to set the stage and educate people about a significant store wouldn’t be a frivolous expense, rather it demonstrates a long-term investment in a community that’s about to do the same.

How do you feel about Apple’s plans for it’s retail stores? Sound off in the comments below!

Tales from the Orchard: Leaked internal Apple videos detail iPhone X, iMac Pro, MacBook Pro repairs

 

 

By Michael Potuck of 9to5Mac

Update: Earlier this morning Apple pulled the videos from YouTube. As noted by users on Reddit, the videos can still be downloaded – at your own risk – on torrent site Mega.

A slew of Apple internal repair videos have leaked, with detailed descriptions and walkthroughs on how to repair everything from the iPhone X to iMac Pro.

As spotted by Reddit user turnby, the 11 internal Apple repair guides showed up on YouTube recently. Motherboard got in touch with the YouTuber who uploaded them about a month ago that were first discovered on Twitter. However, they were likely kept as privately listed on YouTube until recently as Apple would have taken action to pull them long before now.

“When I saw these videos I downloaded them out of curiosity, and when his account got suspended, I wanted people to still see them, so I uploaded them to YouTube,” Haji told Motherboard in an email.

Notably the videos go in depth in describing the repair processes for the iPhone X, MacBook Pro, iMac Pro, and more.

These videos won’t be live for too long, but check them out below while you can.

The authenticity of the videos is all but certain with Apple copyrights, as well as footage of diagnostic tools and documentation.

As Motherboard notes, one impressive revelation these leaks bring is how well third-parties like iFixit reverse engineer the repair processes and offer very close walkthroughs and similar tools for sale to handle seemingly complex, detailed procedures.

What do you think of Apple’s new “training” strategies for it’s technicians? Sound off in the comments below!

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